gserver-remake/GServer.Server/GServer.cs
2024-05-19 22:13:48 +01:00

39 lines
No EOL
979 B
C#

using System.Net;
using System.Net.Sockets;
using GServer.Server.Services;
namespace GServer.Server
{
public class GServer : IDisposable
{
public readonly UdpClient UdpClient;
private IPEndPoint _ipEndpoint;
private readonly ServerListService _serverListService;
public GServer(UdpClient udpClient, IPEndPoint ipEndPoint)
{
UdpClient = udpClient;
_ipEndpoint = ipEndPoint;
UdpClient.Client.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ReuseAddress,
true);
_serverListService = new ServerListService();
}
public void Bind()
{
UdpClient.Client.Bind(_ipEndpoint);
Console.WriteLine("Now listening on " + UdpClient.Client.LocalEndPoint);
}
public void Dispose()
{
UdpClient.Close();
UdpClient.Dispose();
}
}
}