chore: update readme
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@ -21,3 +21,10 @@ For example: when authenticating, the following format is used:
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`{message_id}{username_len}{username}{password_len}{password}`
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All possible client and server message IDs can be found in `Networking/Enums/ClientPacketIn.cs` or `Networking/Enums/ServerPacketIn.cs` respectively.
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## Projects
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The repo is made up of the following projects:
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* GServer.Server - the server to be connected to
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* GServer.Client - the client that connects to the server
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* GServer.Common - a class library used by both of the above projects. Contains shared code.
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