diff --git a/content/writing/performance-considerations-tcp-game-server.md b/content/writing/performance-considerations-tcp-game-server.md
index 26d2e1d..aaeddf7 100644
--- a/content/writing/performance-considerations-tcp-game-server.md
+++ b/content/writing/performance-considerations-tcp-game-server.md
@@ -1,8 +1,9 @@
---
title: Performance considerations when writing a TCP game server in dotnet
pubdate: 2025-02-23T21:12:37.864Z
+moddate: 2025-03-21T21:12:47.864Z
desc: While writing a TCP game server in dotnet for a hobby project, I learned a few ways to improve the efficiency and scalability of the server while running into some performance issues. Here's what I learned!
-tags: tech, programming, c#
+tags: tech, programming, dotnet
---
While writing a TCP game server in dotnet for a hobby project (check it out [here](https://github.com/AaronJY/GServer)), I learned a few ways to improve the efficiency and scalability of the server while running into some performance issues.
diff --git a/next-sitemap.config.cjs b/next-sitemap.config.cjs
index 0414816..ec9e791 100644
--- a/next-sitemap.config.cjs
+++ b/next-sitemap.config.cjs
@@ -29,10 +29,11 @@ module.exports = {
if (isArticle(path)) {
metadata.priority = 0.6
const attributes = getArticleAttibutes(`content${path}.md`)
+ console.log(attributes)
if (!attributes) { return null }
metadata.pubdate = attributes.pubdate ?? null
- metadata.moddate = attributes.moddate ?? null
+ metadata.lastmod = attributes.moddate ?? null
console.log('Calculated sitemap dates for article', path)
}
diff --git a/package.json b/package.json
index bed8abf..6bcb8d8 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
{
"name": "www-aaronjy-2024",
- "version": "1.6.0.0",
+ "version": "1.6.1.0",
"private": true,
"type": "module",
"scripts": {
diff --git a/public/sitemap.xml b/public/sitemap.xml
index ac863e1..4ea967c 100644
--- a/public/sitemap.xml
+++ b/public/sitemap.xml
@@ -7,7 +7,7 @@
https://www.aaronjy.me/writing/0.8
https://www.aaronjy.me/writing/attitudes-to-reading/0.62025-03-18T00:00:00.000Z
https://www.aaronjy.me/writing/moving-from-github-to-forgejo/0.62025-03-16T00:00:00.000Z
-https://www.aaronjy.me/writing/performance-considerations-tcp-game-server/0.62025-02-23T21:12:37.864Z
+https://www.aaronjy.me/writing/performance-considerations-tcp-game-server/2025-03-21T21:12:47.864Z0.62025-02-23T21:12:37.864Z
https://www.aaronjy.me/writing/quick-reflection-katherine-may/0.62025-03-09T00:00:00.000Z
https://www.aaronjy.me/writing/static-site-on-google-cloud/0.62024-05-01T00:00:00.000Z
https://www.aaronjy.me/writing/support-content-filte-structure-changes-on-a-static-site/0.62024-03-18T16:47:32.150Z